My personal level design resource!

I’ve collected these over time for inspiration and problem-solving.

My Own Resource?

I’ve built, and continue to expand, my own Level Design Resource, a living document where I distill the lessons, mistakes, and insights I’ve gathered throughout my journey as a level designer. It also serves as a curated library of talks, videos, and references I’ve collected over the years for both inspiration and problem-solving.

Most of the material comes from various sources, carefully transcribed by hand, and I make no claim to the original ideas, full credit goes to the creators, whose work is listed in the sources below. This resource is primarily my personal backup library, but if you’re curious, you can check out the Google Drive link.

I work on it almost daily, so the version you see here might be a little outdated, but it’s a window into how I study, adapt, and grow my craft.

Every entry is written entirely by hand, no copy-and-paste. Writing it out manually helps me absorb and retain the knowledge far better. And for the record: no AI was involved in creating this document.

Length right now: 98 pages